
PRIVATE BETA RECAP · LAUNCH ANNOUNCEMENT BELOW
On August 8th, we opened the doors to GemCraft.
More than 20 external testers joined our private beta session. They ranged from new collectors finding their footing to active vendors and investors managing serious volume. They brought real collections, real phones, and real files.
We didn't just want them to look around. We wanted them to use the platform exactly how they would in the real world, and we wanted to see where it broke.
Fourteen minutes into live play, the first fix was already out.
Here is what real collections taught us, and what we rebuilt as a result.
Real collections don't arrive neatly
Our testers searched for ambiguous cards. They brought duplicate printings and foreign-language sets. One tester tried to import a collection that exceeded 2,000 rows. Another uploaded a custom deck-list file.
The response: We rebuilt the Card Catalog to handle real-world scale. Search is now ranked, language-aware, and deduplicates twin printings automatically. We added automatic import chunking, a dedicated deck-list parser, multi-add workflows, and stricter identity checks for live scanning.
Mobile is not an afterthought
A tester couldn't scroll or zoom the GemCentral Marketplace on their phone and had to use the browser's Back button to escape. Search filters were hard to reach, and navigating felt disruptive.
The response: We restored pinch-zoom, added real scroll regions, introduced continuous search, and built dedicated mobile filter sheets. A full mobile quality-of-life pass followed, ensuring touch targets and safe areas work correctly across devices.
Trust has to exist in the product
The beta exposed pricing gaps, printing collisions, and cross-grader questions. It became clear that raw and graded values cannot substitute for each other, and that a single "market price" isn't enough when condition matters.
The response: We activated True Value V3 as our live pricing engine. Display pricing is now unified, but raw and graded values are kept strictly separate. GemPop* is now grader-true, and the engine includes real outlier defenses. It won't claim perfect coverage or perfect prices—when there isn't enough data, it tells you honestly rather than guessing.
* GemPop grading-population data is provided by GemRate.
A suggestion becomes a feature
During the beta, Aaron suggested a binder that tracks a real set rather than just manual pockets.
The response: That feature is now merged in GemCentral. The new set-completion binder renders the full set in collector-number order. Owned cards appear in full color, while verified missing cards are grayed out. It refuses to label a card "Missing" if ownership or catalog data cannot be fully verified.

The new GemCentral set-completion binder.
GemCraft, seen through another artist's eyes
One of the best parts of opening the platform is seeing what the community brings back.

The official Auri mascot.

Auri, reimagined by @jack_ac_art.
The doors open September 7.
We built this platform to level the playing field, help you master your collection, and bring transparency to the community.
GemCraft officially launches on September 7, 2026.
The 30th Anniversary set drops shortly after, and we'll be ready.
The GemCraft Founding Members Program
We are launching a Founding Members Program for early paid members. Founding members will receive a founding member stamp, shiny variants of the tier mascots, continuing perks as the platform grows, exclusive communications, and entry into a special giveaway at launch. We’ll share the full eligibility window and program details before the doors open.
If you haven't joined the waitlist yet, now is the time. If you know a collector who needs this, forward them this email.
We'll see you on the 7th.
— Matt and the GemCraft Team
